疾风赛马会 · 第二版 素材授权 Three.js r180 (0.180.0) Source: https://github.com/mrdoob/three.js/tree/r180 License: MIT. Full license: ../vendor/LICENSE-three.txt Locally vendored modules: three.module.js, three.core.js, GLTFLoader.js, BufferGeometryUtils.js. Horse model (morph-target animated gallop, not skeleton-skinned): "Horse" by mirada for ROME "3 Dreams of Black". Source file: https://raw.githubusercontent.com/mrdoob/three.js/r180/examples/models/gltf/Horse.glb Original project: https://rome.mrdoob.com/ Author: https://mirada.com/ License: Creative Commons Attribution-NonCommercial-ShareAlike (CC BY-NC-SA). Attribution / license evidence: https://github.com/google/model-viewer/blob/master/packages/modelviewer.dev/ATTRIBUTIONS.md#horse License page: https://creativecommons.org/licenses/by-nc-sa/3.0/ This demo is a free, noncommercial prototype. NO real-money wagering. Horse.glb is distributed unchanged. Runtime horse tints, jockeys and saddle cloths have been added. Do not use this model in a commercial product without obtaining a commercial license or replacing it. Any distributed adaptations of this asset must retain attribution and the same license. All other scene geometry, jockeys and procedural textures were created for this prototype. No external assets, fonts, analytics or CDN are fetched at runtime. Audio ----- Bugle "First Call" (U.S. Army band recording): public domain. Local file: assets/audio/first-call.mp3 (and .ogg). Source copy: /workspace/horse-race-music/6-first-call-army.ogg Horse gallop SFX: CC0 (public domain dedication). Local file: assets/audio/gallop.mp3 (and .ogg). Source copy: /workspace/horse-race-music/7-horses-gallop-sfx.ogg